wgd(window) = {}; wgd(window)(width) = 800; wgd(window)(height) = 600; wgd(window)(fullscreen) = false; wgd(window)(title) = "Physics Simulator"; wgd(window)(clearcolour) = {(r,1.0),(g,1.0),(b,1.0)}; wgd(widgets) = {}; wgd(widgets)(fpscounter) = { (type, label), (visible, true), (x, 10), (y, 10), (width, 200), (height, 32), (caption, "fps"), (textcolour, {(r, 0.0), (g, 0.0), (b, 0.0), (a, 1.0)}), }; wgd(speed) = 1; wgd(restitution) = 0.75; wgd(iterations) = 2; wgd(friction) = 0.5;